generated from gxc-solutions/gxc-template-repo
Added base rendering
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parent
63818eb2b8
commit
a100988848
7 changed files with 587 additions and 85 deletions
178
lib/src/artist.ts
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178
lib/src/artist.ts
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import { degToRad } from "@gxc-solutions/math/functions";
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import { IPoint, ISize } from "@gxc-solutions/math/interfaces";
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import { IFont, IStroke, ITransform } from "@gxc-solutions/renderer-base";
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import {
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IBaseFill,
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ISolidFill,
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IConicGradient,
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ILinerGradient,
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IRadialGradient,
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ITextureFill,
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} from "@gxc-solutions/renderer-base/interfaces/fill";
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import {
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isTextureFill,
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isConicGradientFill,
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isLinerGradientFill,
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isRadialGradientFill,
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isSolidFill,
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} from "@gxc-solutions/renderer-base/utils/fill";
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export class Artist {
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constructor(private _context: CanvasRenderingContext2D) {}
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setFont(font: IFont) {
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const { color, font: fontFamily, size } = font;
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this._context.fillStyle = `rgb(${color.r}, ${color.g}, ${color.b}, ${color.a})`;
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this._context.font = `${size}px ${fontFamily}`;
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this._context.textAlign = "left";
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this._context.textBaseline = "middle";
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this._context.direction = "ltr";
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this._context.fontKerning = "auto";
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this._context.fontStretch = "normal";
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this._context.fontVariantCaps = "normal";
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// this._context.letterSpacing
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this._context.textRendering = "auto";
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//this._context.wordSpacing
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}
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setStroke(stroke: IStroke) {
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const { color, dash, width } = stroke;
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this._context.lineWidth = width;
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this._context.strokeStyle = this._context.fillStyle = `rgb(${color.r}, ${color.g}, ${color.b}, ${color.a})`;
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this._context.setLineDash(dash);
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}
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setTransform(transform: ITransform) {
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this._context.translate(transform.translateX, transform.translateY);
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this._context.scale(transform.scaleX, transform.scaleY);
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this._context.rotate(degToRad(transform.rotate));
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}
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setFill(fill: IBaseFill) {
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if (isSolidFill(fill)) {
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this._setSolidFill(fill);
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}
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if (isRadialGradientFill(fill)) {
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this._setRadialGradientFill(fill);
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}
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if (isLinerGradientFill(fill)) {
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this._setLinerGradientFill(fill);
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}
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if (isConicGradientFill(fill)) {
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this._setConicGradientFill(fill);
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}
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if (isTextureFill(fill)) {
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this._setTextureFill(fill);
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}
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}
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private _setSolidFill(fill: ISolidFill) {
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const { color } = fill;
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this._context.fillStyle = `rgb(${color.r}, ${color.g}, ${color.b}, ${color.a})`;
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}
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private _setRadialGradientFill(fill: IRadialGradient) {
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console.warn(`${fill.type} not implemented!`);
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}
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private _setLinerGradientFill(fill: ILinerGradient) {
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console.warn(`${fill.type} not implemented!`);
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}
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private _setConicGradientFill(fill: IConicGradient) {
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console.warn(`${fill.type} not implemented!`);
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}
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private _setTextureFill(fill: ITextureFill) {
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console.warn(`${fill.type} not implemented!`);
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}
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drawRotatedStrokeRect(position: IPoint, size: ISize, angle: number, color: string) {
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this._context.save(); // сохраняем систему координат
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this._context.translate(position.x + size.width / 2, position.y + size.height / 2); // переносим начало в центр фигуры
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this._context.rotate(degToRad(angle)); // вращаем систему координат
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this._context.strokeStyle = color;
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this._context.lineWidth = 2;
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this._context.strokeRect(-size.width / 2, -size.height / 2, size.width, size.height);
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this._context.restore(); // возвращаем всё обратно
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}
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drawRect(position: IPoint, size: ISize, color: string) {
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this._context.strokeStyle = color;
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this._context.lineWidth = 2;
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this._context.strokeRect(size.width, size.height, size.width, size.height);
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this._context.restore(); // возвращаем всё обратно
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}
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drawRotatedRect(position: IPoint, size: ISize, angle: number, color: string) {
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this._context.save();
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// переносим систему координат в центр прямоугольника
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this._context.translate(position.x + size.width / 2, position.y + size.height / 2);
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// поворот вокруг центра
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this._context.rotate(degToRad(angle));
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// рисуем прямоугольник так, чтобы его центр оказался в (0,0)
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this._context.fillStyle = color;
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this._context.fillRect(-size.width / 2, -size.height / 2, size.width, size.height);
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this._context.restore();
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}
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drawEllipse(position: IPoint, size: ISize, angle: number, color: string, segment = 360) {
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this._context.save();
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this._context.fillStyle = color;
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this._context.beginPath();
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this._context.ellipse(position.x, position.y, size.width / 2, size.height / 2, degToRad(angle), 0, degToRad(segment));
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this._context.fill();
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this._context.restore();
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}
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drawLine(start: IPoint, end: IPoint, width: number, color: string) {
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this._context.save();
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this._context.beginPath();
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this._context.lineWidth = width;
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this._context.strokeStyle = color;
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this._context.moveTo(start.x, start.y);
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this._context.lineTo(end.x, end.y);
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this._context.stroke();
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this._context.restore();
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}
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drawText(text: string, position: IPoint, font: string, size: number, angle: number, color: string) {
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this._context.save();
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this._context.translate(position.x, position.y);
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this._context.rotate(degToRad(angle));
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this._context.fillStyle = color;
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this._context.font = `${size}px ${font}`;
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// TODO
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this._context.textAlign = "left";
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// TODO
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this._context.textBaseline = "middle";
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this._context.direction = "ltr";
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console.warn(this._context.measureText(text));
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this._context.fillText(text, position.x, position.y);
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this._context.restore();
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}
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drawImage(source: HTMLImageElement, position: IPoint, size: ISize) {
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this._context.save();
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const scaleY = size.height / source.naturalHeight;
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const scaleX = size.width / source.naturalWidth;
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this._context.translate(position.x + size.width / 2, position.y + size.height / 2);
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this._context.scale(scaleY, scaleX);
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this._context.drawImage(source, -source.naturalWidth / 2, -source.naturalHeight / 2);
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this._context.restore();
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}
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drawPath(path: string) {
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const path2d = new Path2D(path);
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this._context.stroke(path2d);
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}
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draw() {
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// this._context.
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}
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}
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@ -1,51 +1,29 @@
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import { degToRad } from "@gxc-solutions/math/functions";
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import { IDrawObject, IRenderer, IScene } from "@gxc-solutions/renderer-base/interfaces";
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import { SequentialDrawThread } from "./draw-thread";
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const drawRotatedRect = (
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context: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D,
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x: number,
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y: number,
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width: number,
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height: number,
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angle: number,
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color: string,
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) => {
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context.save();
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// переносим систему координат в центр прямоугольника
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context.translate(x + width / 2, y + height / 2);
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// поворот вокруг центра
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context.rotate(degToRad(angle));
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// рисуем прямоугольник так, чтобы его центр оказался в (0,0)
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context.fillStyle = color;
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context.fillRect(-width / 2, -height / 2, width, height);
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context.restore();
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};
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const drawRotatedStrokeRect = (
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context: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D,
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x: number,
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y: number,
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width: number,
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height: number,
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angle: number,
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color: string,
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) => {
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context.save(); // сохраняем систему координат
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context.translate(x + width / 2, y + height / 2); // переносим начало в центр фигуры
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context.rotate(degToRad(angle)); // вращаем систему координат
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context.strokeStyle = color;
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context.lineWidth = 2;
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context.strokeRect(-width / 2, -height / 2, width, height);
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context.restore(); // возвращаем всё обратно
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};
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import {
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DrawLeafs,
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IBaseFill,
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IDrawNode,
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IEllipseDrawObject,
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IImageDrawObject,
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IRectangleDrawObject,
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IRenderer,
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IScene,
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ITextDrawObject,
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} from "@gxc-solutions/renderer-base/interfaces";
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import {
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isDrawNode,
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isEllipseDrawObject,
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isImageDrawObject,
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isRectangleDrawObject,
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isTextDrawObject,
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} from "@gxc-solutions/renderer-base/utils/draw-object";
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import { Artist } from "./artist";
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import { degToRad } from "@gxc-solutions/math";
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export class Canvas2DRenderer implements IRenderer {
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public readonly type = "2d";
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private _context: CanvasRenderingContext2D;
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private _thread: SequentialDrawThread<(offscreenCanvas: OffscreenCanvasRenderingContext2D, objects: IDrawObject[]) => void>;
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private _artist: Artist;
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get holder() {
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return this._canvas;
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@ -53,41 +31,103 @@ export class Canvas2DRenderer implements IRenderer {
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constructor(private _canvas: HTMLCanvasElement) {
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this._context = this._canvas.getContext("2d");
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this._thread = new SequentialDrawThread(
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(context2d, objects: IDrawObject[]) => {
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const canvas = context2d.canvas;
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context2d.clearRect(0, 0, canvas.width, canvas.height);
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objects.forEach((drawObject) => {
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if (drawObject.type === "rectangle-object") {
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drawRotatedRect(
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context2d,
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drawObject.x,
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drawObject.y,
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drawObject.width,
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drawObject.height,
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drawObject.angle,
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drawObject.color, // TODO в worker не знает про toString()
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);
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}
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});
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},
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this._canvas.width,
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this._canvas.height,
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[drawRotatedRect, drawRotatedStrokeRect, degToRad],
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);
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this._artist = new Artist(this._context);
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}
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public async render(scene: IScene): Promise<void> {
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const bitmap = await this._thread.run([scene.objects]);
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this._context.clearRect(0, 0, this._canvas.width, this._canvas.height);
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this.renderBg(scene.background);
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scene.static.forEach((leaf) => this.drawLeaf(leaf));
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this.renderNode(scene.node);
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this.renderNode(scene.selection);
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}
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const prev = this._context.globalCompositeOperation;
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this._context.globalCompositeOperation = "copy";
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// Важно: убедись, что размеры совпадают
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this._context.drawImage(bitmap, 0, 0, this._canvas.width, this._canvas.height);
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this._context.globalCompositeOperation = prev;
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renderBg(fill: IBaseFill) {
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this._context.save();
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this._artist.setFill(fill);
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this._context.fillRect(0, 0, this._canvas.width, this._canvas.height);
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this._context.restore();
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}
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// Освобождаем ресурсы
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if ("close" in bitmap) bitmap.close();
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renderNode(drawNode: IDrawNode) {
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drawNode.children.forEach((leaf) => {
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if (isDrawNode(leaf)) {
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this._artist.setTransform(leaf.transform);
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this._context.save();
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this.renderNode(leaf);
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this._context.restore();
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}
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this.drawLeaf(leaf as DrawLeafs);
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});
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}
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private drawLeaf(leaf: DrawLeafs) {
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if (isEllipseDrawObject(leaf)) {
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this._context.save();
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const dn = leaf as IEllipseDrawObject;
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this._context.globalAlpha = dn.opacity;
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this._context.globalCompositeOperation = dn.blendMode as GlobalCompositeOperation;
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this._artist.setTransform(dn.transform);
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this._artist.setFill(dn.fill);
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this._context.ellipse(
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dn.ellipse.center.x - dn.ellipse.radiusX,
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dn.ellipse.center.y - dn.ellipse.radiusY,
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dn.ellipse.radiusX,
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dn.ellipse.radiusY,
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degToRad(0),
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0,
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degToRad(360),
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);
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this._context.fill();
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this._artist.setStroke(dn.stroke);
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if (dn.stroke.width > 0) {
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this._context.stroke();
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}
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this._context.restore();
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}
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if (isImageDrawObject(leaf)) {
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this._context.save();
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const dn = leaf as IImageDrawObject;
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this._context.globalAlpha = dn.opacity;
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this._context.globalCompositeOperation = dn.blendMode as GlobalCompositeOperation;
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this._artist.setTransform(dn.transform);
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this._artist.drawImage(
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dn.source,
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{ x: dn.rectangle.x, y: dn.rectangle.y },
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{ width: dn.rectangle.width, height: dn.rectangle.height },
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);
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this._context.restore();
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}
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if (isRectangleDrawObject(leaf)) {
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this._context.save();
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const dn = leaf as IRectangleDrawObject;
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this._context.globalAlpha = dn.opacity;
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this._context.globalCompositeOperation = dn.blendMode as GlobalCompositeOperation;
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this._artist.setTransform(dn.transform);
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this._artist.setFill(dn.fill);
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this._context.fillRect(dn.rectangle.x, dn.rectangle.y, dn.rectangle.width, dn.rectangle.height);
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this._artist.setStroke(dn.stroke);
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if (dn.stroke.width > 0) {
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this._context.strokeRect(dn.rectangle.x, dn.rectangle.y, dn.rectangle.width, dn.rectangle.height);
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}
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this._context.restore();
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}
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if (isTextDrawObject(leaf)) {
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this._context.save();
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const dn = leaf as ITextDrawObject;
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this._context.globalAlpha = dn.opacity;
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this._context.globalCompositeOperation = dn.blendMode as GlobalCompositeOperation;
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this._artist.setTransform(dn.transform);
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this._artist.setStroke(dn.textStroke);
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this._artist.setFont(dn.font);
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const metrics = this._context.measureText(dn.text);
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console.warn(metrics);
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if (dn.textStroke.width > 0) {
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this._context.strokeText(dn.text, dn.rectangle.x, dn.rectangle.y);
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}
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this._context.fillText(dn.text, dn.rectangle.x, dn.rectangle.y);
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this._context.restore();
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}
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}
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}
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@ -1,6 +1,6 @@
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{
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"name": "@gxc-solutions/renderer-canvas-2d",
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"version": "0.0.1",
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"version": "0.0.2",
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"main": "index.js",
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"author": "GXC Solutions",
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"publishConfig": {
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